Government Types

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Government Types

Government types mainly change the mechanics of town ownership, but can also change the economics of the town. Your town's gov type is visible from the town menu. Only the sole owner of a town can change the gov type by clicking on its icon from the town menu. Gov types can only be changed once per day.


Anarchy

Anarchy (Netherrack)

Core

  • All members can promote, demote, or remove members in the town
  • All members can invite other players to the town
  • The destroy town button is disabled in the town menu
  • Town owners can override region ownership (which can be pretty chaotic)
  • No taxes/No bank

Transitions

None. You'll have to promote yourself to owner, demote the other owners, and change the gov type manually.

Perks

  • 35% cost reduction on all utilities, defences, housing, and offence buildings
  • 25% payout increase for all shops
  • 15% cooldown reduction for all utilities, defences, and inns.


Capitalism

Capitalism (Lime Stained Glass)

Core

  • Once a week, the member with the highest votes (collected throughout the week) becomes the sole owner
  • Members can pay $200 to buy more votes (the first vote is free)
  • Town owners can override region ownership
  • Town owners set taxes and can withdraw from the bank

Transitions

  • money-gap 70% => Oligarchy
  • revolt 58% + money-gap 40% => Communism
  • revolt 51% + power 30% => Kraterocracy
  • revolt 61% => Libertarian

Perks

  • 10% payout increase for shops and housing
  • 10% max power increase